This Xbox-Bethesda showcase was, in my opinion, the company’s best ever. If you’re not impressed by that, I don’t know what to tell you. I’ll keep going: A Plague Tail Requiem, Atomic Heart, The Ascent, Scorn, and the show-stealing Replaced are all debuting on Microsoft’s game-subscription service. Somerville, the moody new puzzle-adventure from one of the co-creators of Limbo and Inside, also gets the Game Pass treatment. Twelve Minutes is out in two months as another Game Pass day-one exclusive. Same goes for Contraband, from the Just Cause developers at Avalanche. 2 is out April 28 as a timed third-party exclusive, and it too will head straight into the service. Turtle Rock’s highly anticipated Left 4 Dead spiritual sequel Back 4 Blood will cost $60 on PS5 or $0 on Xbox with your Game Pass subscription on October 12. Secondly, Xbox Game Pass continues to be the biggest bang for your buck around, bringing in big third-party games on day one following big-name gets like Outriders and MLB The Show 21 earlier this year. Microsoft cut a big check to buy Bethesda, and now we know, without a doubt: their games are coming to Xbox, PC, and no other console. So too will Arkane’s Redfall, due in Summer 2022. Firstly, Microsoft answered the Bethesda exclusivity question once and for all: Starfield will be an Xbox exclusive, and it will be out on Novem(curiously, 11 years to the day since Skyrim’s release from the same Todd Howard-led development team). By that I mean: a series of forward-thinking chess moves that are now paying off. It wasn’t just the mere act of ending this paucity of exclusives that matters, but the definitive way in which Xbox has done it.
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